Silly Talks @ Silly Venture!

What happens when you put a bunch of people with a shared passion into one room? You'll sure get some interesting conversations and a good chance to learn from each other.

That’s why we started Silly Talks @ Silly Venture 2k16, which was a big success and only made possible by the highly motivated speakers.

What?

A Silly Talk (ST) can be a presentation, discussion or any other communication activity within a certain amount of time. A talk can be about anything interesting really. Examples: lightning talk (5 to 10 minutes), brainstorm session, back in the days story, amazing new tool demonstration, interview, quiz or something completely different.

** NEW ** Demo Dissection Series ** NEW **

Yes, we want to see the guts of your new or old demos and listen to the stories behind it. This can be about technical code details, music, graphics, tools, frustrations, happy moments, historic context or related stories. Please contact us if you want to be part of this new series.

Where?

The talks will take place at or nearby the party location. The atmosphere will be informal, no strict rules, just having fun! A beamer is available. Other requirements might be arranged on request.

When?

All talks will be scheduled during the party (not during the demo compo’s!). There will be frequent breaks between talks.

Join us!

You are invited to join us and present anything you like to the Silly Venture audience.

Let us know what kind of talk you want to do and the amount of time you expect it will take. The proposal should have a title and short description. If you need any help or assistance, just let us know!

Greetings,

Silly Talks Entertainment (STE).

mailto: sillytalks@sillyventure.eu


03.11.2018 (saturday) at 12:00pm

BLIBS - swiss army knife for Mad-Pascal / by Wojciech bocianu Bociański

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1. Why Mad-Pascal?

2. Why Blibs?

3. Blibs contents - overview

4. b_system - how to simplify common system related tasks.

5. Examples of usage

6. b_crt - how to cope with text input and output without ATARI OS.  

7. Examples of usage

8. b_dl - how to customize display lists for the Atari 8-bit.

9. Examples of usage

10. b_pmg - how to fiddle with hardware Atari 8-bit sprites (and missiles).

11. b_utils - how to simplify common tasks in Atari 8-bit programming.

12. Where to find it? How to use it?

13. PasDoc - quick look at custom tool for generating documentation from pascal comments in units.

14. Future plans for new Blibs content

15. Q&A